For SiN Episodes, I took brand ownership of an original universe created at Ritual, reshaping its identity from early concept through final presentation. I contributed across all levels of the product, translating narrative, tone, and world-building into a cohesive visual and brand language.
Leading from the trenches, I worked side by side with artists, designers, and developers to ensure the brand stayed authentic while evolving for an episodic format. The result was a bold, character-driven identity that respected the franchise’s roots.
The visuals in this game were possible because of the great art talents of R. Loung (Concept Artist), R. Jeanne (Concept Artist), A. Hausmann, R. Hutson, C. Curra, D. Demaret (Connard), E. McCaughey, H. Marquez, K. Kane, M. Morgan, N. Pappas, S. Hornback, V. Naymushin, R. Fleider, R. Gonzales, R. Singhal, S. Maines, S. McNally, S. Burnette, W. Johnson and Massive Black. It was an honor to lead these amazing artists.