With SiN, I helped build one of the most memorable cult classics in the FPS genre by leading and contributing across multiple key art teams. My role focused on concept direction and environmental visual design, shaping the stylized, edgy look that defined the universe.
Working side by side with exceptional talent, I led from the trenches to ensure consistency, clarity, and attitude across the game’s visuals. The result was a distinctive world that resonated with players and critics alike, reinforcing Ritual’s reputation as an art-driven studio capable of creating lasting, original experiences.
The visuals in this game were possible because of the great art talents of B. Anderson, M. Hadwin, J. Mueller, B. Riza, M. Washburn, GlyphX (Branding and Cinematics) and J. Thomas (Concept Artist). It was an honor to lead them.